Monday, May 19, 2014

19.05.14.



- some players on RU forum started spreading rumors that artillery will be removed from the game – it’s BS, won’t happen
- SerB states that generally speaking, WG always compensates the players for XP, when they make changes in any branches
- according to Overlord, World of Tanks Blitz will be released worldwide “with a substantial update” (as in, during a bigger patch)

- there will be new historical battles and balance changes in HB in 9.1, definitely at least one new historical battle
- current maps are made by the same people like the earlier maps, only the map department leadership changed
- developers are considering nerfing FV304
- Q: “Why do you always nerf the vehicle, that is the favourite one of a lot of players?” A: “‘Favourite’ vehicle always means an imbalanced vehicle. Proven numerous times.”
- the idea to have garage battles and alternative hulls was not scrapped
On the topic of historical battles:
- Q: “Change historical battles not by removing hitpoints, but only stop displaying them” A: “Why, so the player doesn’t know what’s going on?”
- apparently some historical battles will be changed, some will stay
- the removed historical battles might return
- special tank stats for historical battles are supposed to solve HB balance issues
- Storm confirms that each tank will have two sets of stats, one for random, one for HB
- Storm admits that the lack of people playing HB is a real problem
- special maps for HB? Storm: “To make special maps only for several percent of players is not very profitable”

- regarding the argument that only a few percent of players can play on maximum graphics, yet these are made anyway: “Graphics sell the game”
- developers scrapped the idea of having historical battles with pre-set setups (for example 1 Tiger, 1 Ferdinand etc.) because the waiting times would be even worse than it is now
- fixing historical battles by having the players choose only battle and nation (not the tank, that would be assigned randomly) is also not an option, players would not be happy playing the worst tank on the battlefield
- methods that worked during late WoT beta/early WoT release do not work now, as the percentage of tank fans amongst the players was significantly higher than it is now
- developers did not expect more than 3-4 percent of players to play historical battles, Storm states that this was always a goal, making the mode for a few percent of players
- MM filling the HB teams “from bottom up” (lowtier tanks first) would not solve balancing issues, because there are no lowtier tanks in the queue anyway
- developers didn’t try to crossbreed team battles and historical battles
- Q: “Why don’t you add special missions with a special tank reward to historical battles?” A: “That’s an one-time incentive, you do it once and you forget.”
- assault mode is played by several millions of players
- hardcore historical battle simulator – noone would play that

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